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Ryan Jewell

Hi there, I'm Ryan. I've worked in the games industry for over 10 years on many titles, pipelines, and engines. I've worked mostly on environments with a focus on outsourcing. I've led small art teams and provided training to many individuals, including being sent across the globe multiple times to train teams in different studios.

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Lead Environment Artist

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Professional Projects

These are the professional big name titles I've worked on. Click one to expand it to read more about how I contributed.

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The_Last_of_Us_Part_I_cover
Spider-Man_Miles_Morales
MLB_The_Show_22_Cover
Spider-Man_PS4_cover
MLBTheShow21Cover
Gran_Turismo_7_cover_art
Returnal_cover_art
Death_Stranding
Days_Gone_cover_art
MLB_The_Show_17_Cover
God_of_War_4_cover
Uncharted_4_box_artwork
MLBTheShow16

Returnal Ship

I modeled and did the initial texturing on the main ship from Returnal, featured in the trailer.

Destroyer From Helldivers 2

I was the team lead and modeler working on creating the destroyer from Helldivers 2.

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Pulse Rifle

This is fan art I made in Zbrush and Substance Painter of the pulse rifle from Aliens.

College Work

I graduated from the Art Institute of California San Diego back in 2013. Here are some of the work I came out of school with. Please keep in mind these are from back in 2012. :)

I Also Teach!

I teach game design curriculum at CG Masters Acadamy. Check out my classes here.

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